project-villain/tiles/base_tile/base_wall.tscn

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[gd_scene load_steps=4 format=3 uid="uid://diovc4myisuow"]
[ext_resource type="Script" uid="uid://cx6bmej4pcjlt" path="res://tiles/base_tile/base_wall.gd" id="1_lirtl"]
[sub_resource type="BoxMesh" id="BoxMesh_xdfmn"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lirtl"]
albedo_color = Color(0.0574887, 2.24891e-05, 0.240434, 1)
[node name="BaseWall" type="Node3D"]
script = ExtResource("1_lirtl")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 0.1, 0.5, 0.5, 0.05)
mesh = SubResource("BoxMesh_xdfmn")
surface_material_override/0 = SubResource("StandardMaterial3D_lirtl")