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base_door.gd
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Actor task handling and basic room navigation
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2025-08-06 19:01:51 +10:00 |
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base_door.gd.uid
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Initial door placement implemented
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2025-07-01 22:42:22 +10:00 |
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base_door.tscn
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Basic map creation and saving
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2025-07-25 23:19:53 +10:00 |
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base_floor.tres
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Prototype tile placement
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2025-06-18 23:38:20 +10:00 |
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base_tile.gd
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Actor task handling and basic room navigation
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2025-08-06 19:01:51 +10:00 |
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base_tile.gd.uid
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Initial room creation and pathfinding
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2025-07-01 16:55:26 +10:00 |
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base_tile.tscn
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Actor task handling and basic room navigation
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2025-08-06 19:01:51 +10:00 |
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base_wall.gd
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Save / load advanced to usability
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2025-07-12 19:32:01 +10:00 |
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base_wall.gd.uid
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Save / load advanced to usability
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2025-07-12 19:32:01 +10:00 |
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base_wall.tscn
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Save / load advanced to usability
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2025-07-12 19:32:01 +10:00 |
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blue.tres
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Implements basic flood fill verification for selection
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2025-06-28 15:54:07 +10:00 |
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gray.tres
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Implements basic flood fill verification for selection
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2025-06-28 15:54:07 +10:00 |
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lightblue.tres
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Implements basic flood fill verification for selection
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2025-06-28 15:54:07 +10:00 |
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orange.tres
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Implements basic flood fill verification for selection
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2025-06-28 15:54:07 +10:00 |
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red.tres
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Implements basic flood fill verification for selection
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2025-06-28 15:54:07 +10:00 |