38 lines
1.1 KiB
Plaintext
38 lines
1.1 KiB
Plaintext
[gd_scene load_steps=4 format=3 uid="uid://gs6yynwvvot2"]
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[ext_resource type="Script" uid="uid://jqjcr7dxjnbt" path="res://tiles/base_tile/base_tile.gd" id="1_yoisu"]
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[ext_resource type="PlaneMesh" uid="uid://bis4hdushjnjm" path="res://tiles/base_tile/base_floor.tres" id="2_wxg2y"]
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[sub_resource type="GDScript" id="GDScript_3aog3"]
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script/source = "extends Node3D
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var wall = preload(\"res://tiles/base_tile/base_wall.tscn\")
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var _debug_face_mode = {
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1: \"none\",
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2: \"full\",
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3: \"partial\",
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4: \"door\"
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}
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func update(walls: Dictionary):
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for i in walls:
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print(i)
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"
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[node name="Tile" type="Node3D"]
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script = ExtResource("1_yoisu")
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[node name="Floor" type="Node3D" parent="."]
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[node name="FloorMesh" type="MeshInstance3D" parent="Floor"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0, 0.5)
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mesh = ExtResource("2_wxg2y")
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skeleton = NodePath("../..")
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[node name="Walls" type="Node3D" parent="."]
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script = SubResource("GDScript_3aog3")
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[node name="Label3D" type="Label3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.0668138, 0.997765, 0, -0.997765, 0.0668138, 0.341829, 0.0223614, 0.130147)
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