Fix Brickyard yield
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@ -85,7 +85,7 @@ const structuresAge1: Structure[] = [
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{ type: 'science', name: 'Workshop', appears: [[3, 7]], cost: new Map([['glass', 1]]), sciences: new Set(['engineering']) },
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{ type: 'science', name: 'Workshop', appears: [[3, 7]], cost: new Map([['glass', 1]]), sciences: new Set(['engineering']) },
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]
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]
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const structuresAge2: Structure[] = [
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const structuresAge2: Structure[] = [
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{ type: 'basic industry', name: 'Brickyard', appears: [, [3, 4]], cost: new Map([['gold', 1]]), resources: new Map([['ore', 2]]) },
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{ type: 'basic industry', name: 'Brickyard', appears: [, [3, 4]], cost: new Map([['gold', 1]]), resources: new Map([['brick', 2]]) },
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{ type: 'basic industry', name: 'Foundry', appears: [, [3, 4]], cost: new Map([['gold', 1]]), resources: new Map([['ore', 2]]) },
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{ type: 'basic industry', name: 'Foundry', appears: [, [3, 4]], cost: new Map([['gold', 1]]), resources: new Map([['ore', 2]]) },
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{ type: 'basic industry', name: 'Sawmill', appears: [, [3, 4]], cost: new Map([['gold', 1]]), resources: new Map([['wood', 2]]) },
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{ type: 'basic industry', name: 'Sawmill', appears: [, [3, 4]], cost: new Map([['gold', 1]]), resources: new Map([['wood', 2]]) },
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{ type: 'basic industry', name: 'Quarry', appears: [, [3, 4]], cost: new Map([['gold', 1]]), resources: new Map([['stone', 2]]) },
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{ type: 'basic industry', name: 'Quarry', appears: [, [3, 4]], cost: new Map([['gold', 1]]), resources: new Map([['stone', 2]]) },
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