project-villain/tiles/base_tile/tile.gd
2025-06-18 23:38:20 +10:00

7 lines
235 B
GDScript

extends Node3D
var id = null
# tiles are 'buildable area' or not. non-buildable tiles are used as normal, but not chanegd by player
# buildable are tiles need five total faces. If a face doesn't exist, it's assumed to be open space.