[gd_scene load_steps=6 format=3 uid="uid://x8xo5b1b3q41"] [ext_resource type="Script" uid="uid://b2ytri51qn3r0" path="res://game.gd" id="1_feb5d"] [ext_resource type="Script" uid="uid://bi7t6jxlfl0ln" path="res://interface/build_toggle.gd" id="2_7jktm"] [ext_resource type="PackedScene" uid="uid://0d1d5e1u2fys" path="res://places/place_manager.tscn" id="2_fc0e3"] [ext_resource type="Script" uid="uid://cgfibq8ku7tey" path="res://interface/game_cam.gd" id="3_7jktm"] [ext_resource type="Script" uid="uid://bdf7ll8y2htic" path="res://interface/save_load.gd" id="5_7jktm"] [node name="Game" type="Node"] script = ExtResource("1_feb5d") [node name="InterfaceLayer" type="CanvasLayer" parent="."] [node name="BuildToggle" type="CheckButton" parent="InterfaceLayer"] offset_left = 7.0 offset_top = 603.0 offset_right = 119.0 offset_bottom = 634.0 text = "Build A Room" script = ExtResource("2_7jktm") [node name="BuildButton" type="Button" parent="InterfaceLayer"] offset_left = 172.0 offset_top = 604.0 offset_right = 243.0 offset_bottom = 635.0 text = "Confirm" [node name="SaveButton" type="Button" parent="InterfaceLayer"] offset_left = 995.0 offset_top = 609.0 offset_right = 1141.0 offset_bottom = 640.0 text = "Save Current Map " [node name="LoadButton" type="Button" parent="InterfaceLayer"] offset_left = 996.0 offset_top = 573.0 offset_right = 1142.0 offset_bottom = 604.0 text = "Load Map" [node name="Button" type="Button" parent="InterfaceLayer"] offset_right = 8.0 offset_bottom = 8.0 text = "Init Grid" [node name="GameCam" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.182236, 0.983255, 0, -0.983255, 0.182236, 24.5127, 23.2849, 20.9667) size = 31.34 script = ExtResource("3_7jktm") [node name="PlaceManager" parent="." instance=ExtResource("2_fc0e3")] [node name="SaveLoad" type="Node" parent="."] script = ExtResource("5_7jktm") [connection signal="toggled" from="InterfaceLayer/BuildToggle" to="PlaceManager" method="_on_build_toggle"] [connection signal="pressed" from="InterfaceLayer/BuildButton" to="PlaceManager" method="_on_confirm_button_pressed"] [connection signal="pressed" from="InterfaceLayer/SaveButton" to="SaveLoad" method="_on_save_button_pressed"] [connection signal="pressed" from="InterfaceLayer/LoadButton" to="SaveLoad" method="_on_load_button_pressed"] [connection signal="pressed" from="InterfaceLayer/Button" to="PlaceManager" method="_on_init_grid_button_pressed"] [connection signal="room_built" from="PlaceManager" to="InterfaceLayer/BuildToggle" method="_on_room_built"]